The channel controlling the subsurface color effect of the shaded The channel controlling the subsurface weight effect of the shaded The channel controlling the transmission color effect of the shaded The channel controlling the transmission weight effect of the shaded The channel controlling the anisotropy rotation effect of the shaded The channel controlling the anisotropy effect of the shaded The channel controlling the specular IOR effect of the shaded The channel controlling the specular roughness effect of the shaded The channel controlling the specular color effect of the shaded The channel controlling the specular weight effect of the shaded The channel controlling the metalness effect of the shaded The channel controlling the diffuse roughness effect of the shaded Toggles the influence of channels connected to the shader without disconnecting them from the shader input.ĭisplacement Map is toggled off by default. This page is based on the Arnold Standard Surface shader documentation, for more information, see. Note:The non-active inputs (highlighted in gray) help drive the shaders but have no effects on the canvas.
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